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Spy

Weapons: 1.) Knife - a silent weapon. The most deadly weapon in your arsenal if you know how to utilize it correctly. Sneak up behind enemies and stab them in the back. It doesn't matter if they have a high armor level, the knife just slices right through. Two hits can kill a HWguy or a soldier. One stab would turn a scout into tiny giblets. Keep in mind that, like every other weapon in your arsenal, you'll lose your disguise when you use it, so after you use it in an enemy base, hide and redisguise yourself. 2.) Tranquilizer gun - not the most deadliest weapon in your arsenal, but it does have its impact on enemy forces. If you tranq an enemy, they will slow down and their movements will be sluggish. Tranq every enemy coming into your base to make them more vulnerable to attacks. 3.) SuperShotgun - the double-barreled big brother of the shotgun 4.) Nailgun - automatic Quake-ish nailgun

Grenades: 1.) Hand-grenade - standard frag. grenade 2.) Hallucinogenic grenade - speaks its name. When thrown, it expels mind-altering gases, causing the affected player to hallucinate. By hallucinate, I mean that the player sees enemies that are not there, they here gunshots coming from nowhere, and so on. Great tool for breaking up the ranks off an enemy assault force.

Speed: Average Health: Normal Armor: Low Abilities - able to change color so as to masquerade as a member of the other team - able to change skin - able to feign death - able to uncover enemy spies

Comments: Your primary job as a spy is to infiltrate the base and bring back intelligence on the enemy forces there. Locations of sentryguns, enemy positions, and the like should be reported to back to your team. To do this, press your special ability key to bring up the disguise menu. You can change your skin, your color, and feign death. NEVER change color inside your base, since it tends to screw up your friends and because you're the opposite team's color, your friends will tend to fire at you as if you were a member of the opposite team. This wastes your friend's ammo and wastes your armor. Always change to the opposite team outside your base. Be sure to warn your teammates that a spy is on duty inside the enemy base. Never go
the main way into the enemy base, because this usually attracts
enemy suspicion. Find some secondary entrance into the base.
Be warned that when you fire a weapon when you are disguised, you'll lose
your disguise, so don't fire in front of enemies when you are
disguised as one of them. Don't go after the flag, unless the enemy
flag is totally unattended, because you'll lose your disguise, and
your low armor rating make you easy prey to HWguys and the
like. You won't lose your disguise when you throw grenades
though, so this makes are the ultimate anti-sentrygun person,
because sentryguns cannot tell if you are its enemy if you
are disguised as its friends, even when you throw some grenades
at it, so throw some grenades when no ones looking and tell
your friends to attack now that the sentrygun is destroyed.
Feign death when no ones around, and if an enemy passes
you, get back up and knife him in the back. Don't look around when
you are "dead" though, because then you move your body
around, and enemies will get suspicious in a trigger-happy kind of
way when they see a dead body moving around. A last ditch
effort is when an enemy is firing at you and you feing death
to trick him. This doesn't work frequently, and anyone except for the worse newbie will see through that trick. Avoid enemy scouts and spies, as they will remove your disguise when they touch you, but don't look like you're avoiding them.